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TF2 WarMod is an automative service currently in production for Team Fortress 2 competition matches.
Taking inspiration from the quality and success of the GotGames WarMod created by Twelve-60.

TF2 WarMod aims to bring the following to competitive Team Fortress 2;


• Removal of Critical Hits (KritzKrieg kept)
• Removal of Variable Damage (As they basically are mini-crits)
• Maintaing current distance-based drop-off damage of projectiles
• Ready system to replace tournament mode (requires all players ready)
• Enforced Class Restrictions for 6v6, 8v8 and 9v9 match types
• Enforced PoV demo recording for competitions
• Control of player fov limits (75 -> 130)
• Automatic SourceTV recording and naming (tv_autorecord 1 is currently fail)
• End of round stats ARENA style, rather then MVP format
• Modify Bullet-Based weapon's scatter to a consistent pattern


All of these commands have the ability to be turned on or off at any time.

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